using HCore.Core;
using HCore.IOC.Context.Stereotype;

namespace HCore.Tests.Runtime.ShootingEditor2D.Scripts.System.StatSystem
{
    /// <summary>
    ///     统计系统
    /// </summary>
    public interface IStatSystem
    {
        /// <summary>
        ///     击杀数量
        /// </summary>
        BindableProperty<int> KillCount { get; }
    }

    [Component]
    public class StatSystem : IStatSystem
    {
        public BindableProperty<int> KillCount { get; } = new();
    }
}